<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-4122297154688770760</id><updated>2011-11-28T07:49:10.973+07:00</updated><category term='Gaming News'/><category term='Gaming Stuff'/><category term='Gaming Tips'/><title type='text'>Talk About Games</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>16</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-8019961567270188818</id><published>2010-05-11T20:37:00.003+07:00</published><updated>2010-05-11T21:05:52.141+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Tips'/><title type='text'>Setting Up Controller for Blazblue Continuum Shift With Xpadder</title><content type='html'>I try to explain how to configure controller to play Blazblue Continuum Shift&amp;nbsp; (BBCS) emulated version using Xpadder. In this post I use Logitech Cordless Rumblepad for an instance.&lt;br /&gt;First thing first, you need to install Xpadder, if you don't have it yet you can download &lt;a href="http://www.softpedia.com/progDownload/Xpadder-Download-45445.html"&gt;here&lt;/a&gt;. &lt;br /&gt;From now on I assumed you installed the game and downloaded Xpadder. Thus, follow the steps :&lt;br /&gt;1. Open your game directory and find the file 'typex_config.exe' then  run it. I marked the file name in the figure below.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-k2Xv2R0uI/AAAAAAAAALU/l_lwBbDN5-4/s1600/typex.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="400" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-k2Xv2R0uI/AAAAAAAAALU/l_lwBbDN5-4/s400/typex.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;2. 'typex_config.exe' is used to configure your keybord as a controller to the game (BBCS). Once you run the program you'll find the window like this&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_6gCgMbVSbXU/S-k5dw8DG2I/AAAAAAAAALc/wEVH_ytYWLQ/s1600/typex2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/S-k5dw8DG2I/AAAAAAAAALc/wEVH_ytYWLQ/s320/typex2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;3. Just type 'n' for the first-three dialogue and for the forth just press 'enter'.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-k6jBJgaeI/AAAAAAAAALk/2eYBU6-YznA/s1600/typex3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-k6jBJgaeI/AAAAAAAAALk/2eYBU6-YznA/s320/typex3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;4. Next, configure your keyboard, press any key you wish for each joystick and button. Remember your configuration or make a note just in case you forget. Don't use the same keyboard button for each joystick or button.&lt;br /&gt;&lt;br /&gt;&lt;span id="goog_1622852603"&gt;&lt;/span&gt;&lt;span id="goog_1622852604"&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_6gCgMbVSbXU/S-k8U19Xg9I/AAAAAAAAAL8/rBpL8SMAm0c/s1600/typex4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/S-k8U19Xg9I/AAAAAAAAAL8/rBpL8SMAm0c/s320/typex4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;P1 means 'player 1', U means 'up' (move upward), for D,L,and R I believe you can figure it out yourself. Button 1,2,3,4 corespond to A,B,C,D button on the game (you'll figure out those buttons (A,B,C,D), once you launch the game).For button 5 and 6 I don't know what it's worth for, yet. Coin means this button is used to insert coin/s in the game. Service button is used toconfigure the game setting. Exit button is used to close the game. If you finished the setting for player 1, next you need to configure the button setting for player 2 or you can skip it, if you play the alone. to skip the configuration, don't press any keyboard key until the program closed itself. (Note : the exit button appears at the very last of the configuration (after the P2 configuration), so keep eyes on, just in case you miss it. Make sure you bound it before the program closed). If you didn't press any button during the P1 or P2 during the given time it'll be marked as 'not bound'.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lBJ3pWy2I/AAAAAAAAAME/6dwQqJpP8pk/s1600/typex5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lBJ3pWy2I/AAAAAAAAAME/6dwQqJpP8pk/s320/typex5.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lBk22uHMI/AAAAAAAAAMM/p_uJaoLEQ8s/s1600/typex6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lBk22uHMI/AAAAAAAAAMM/p_uJaoLEQ8s/s320/typex6.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;5. All right, we finished the typex thing now, so lets move on to Xpadder thing. You don't need to install the program, just run it, it's a portable program. Once you run it you'll see the window like this (Note : you have to plug your controller in before or during the program is running to allow the program to detect the controller)&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lDD8M4GFI/AAAAAAAAAMU/cIwjnFEfhkQ/s1600/xpad1.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lDD8M4GFI/AAAAAAAAAMU/cIwjnFEfhkQ/s320/xpad1.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Start means it's where you should start from just press it, image means you can attach an image to identify your controller (you don't need to attach image, and I don't explain it. It's not really essential, but, yes it may be usefull). Sticks, well, I don't know what it is (I apologize for my ignorance).&lt;br /&gt;DPad, well, its the movement button.Enable it by checking the 'Enabled' box, it will automatically detect your controller movement button (d-pad button).&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lIAdIo-LI/AAAAAAAAAMc/xQwe9nhg19A/s1600/xpad2.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lIAdIo-LI/AAAAAAAAAMc/xQwe9nhg19A/s320/xpad2.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&amp;nbsp;Then press all the d-pad button on your controller and the program will automatically assign it and give you a d-pad picture like this&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-lIrJS0gQI/AAAAAAAAAMk/J94ZPy9R-EU/s1600/xpad3.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-lIrJS0gQI/AAAAAAAAAMk/J94ZPy9R-EU/s320/xpad3.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;6. All right, we have the movement button now, lets assign another button then. To do so, press 'Buttons'. Then, press all available buttons on your controller except d-pad, analog trigger, and vibration trigger button.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lJ8MO92pI/AAAAAAAAAMs/TJjenscxVGg/s1600/xpad4.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lJ8MO92pI/AAAAAAAAAMs/TJjenscxVGg/s320/xpad4.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Your Xpadder window should look like the picture above, now. For 'Triggers' I don't explain it, it's not essential and it doesn't work either (according to my experience). But if you are curious, find out what it will give you. We finished setting up buttons now, so press 'Finish' and 'Close'.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lRzo1BVnI/AAAAAAAAAM0/NuBcYQcm3sQ/s1600/xpad5.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lRzo1BVnI/AAAAAAAAAM0/NuBcYQcm3sQ/s320/xpad5.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;7. It's time to assign your keyboard key to your controller button. Once you press 'Close' the Xpadder window will appear like the picture below.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lUzs3nX1I/AAAAAAAAAM8/RwILh4Ktvic/s1600/xpad6.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/S-lUzs3nX1I/AAAAAAAAAM8/RwILh4Ktvic/s320/xpad6.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;Lets say it's your virtual controller now, to assign a button click it, and then a new window will pop up, it's, lets say, a virtual keyboard.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lY06fccdI/AAAAAAAAANM/rC9moSI5-iY/s1600/xpad7.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lY06fccdI/AAAAAAAAANM/rC9moSI5-iY/s320/xpad7.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Now choose a keyboard key, according to your configuration in typeg you made previously. For an instance, I assign 'Up' button (on the controller) to 'Up arrow' on the keyboard. Once you selected a keyboard key, the virtual keyboard window will disappear and&amp;nbsp; the button on your virtual controller is marked with the keyboard key you selected.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lZPc3mi7I/AAAAAAAAANU/kywzHcONG_s/s1600/xpad8.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/S-lZPc3mi7I/AAAAAAAAANU/kywzHcONG_s/s320/xpad8.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&amp;nbsp; &lt;br /&gt;8. Once you done assigning the buttons, it's a good idea to save your configuration, because, I belive you don't want to do all these boring steps over again, everytime you want to play the game. There are two things to save, one is your controller profile and two is your game profile. I marked controller profile with number '1' and game profile with number '2'.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-lcN08J0uI/AAAAAAAAANc/IZeERufgbgM/s1600/xpad9.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://4.bp.blogspot.com/_6gCgMbVSbXU/S-lcN08J0uI/AAAAAAAAANc/IZeERufgbgM/s320/xpad9.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;Well we're done now, thanks for reading and happy gaming.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-8019961567270188818?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/8019961567270188818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2010/05/setting-up-controller-for-blazblue.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8019961567270188818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8019961567270188818'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2010/05/setting-up-controller-for-blazblue.html' title='Setting Up Controller for Blazblue Continuum Shift With Xpadder'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_6gCgMbVSbXU/S-k2Xv2R0uI/AAAAAAAAALU/l_lwBbDN5-4/s72-c/typex.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-8349556377371592689</id><published>2009-08-21T00:35:00.005+07:00</published><updated>2009-08-21T00:42:49.042+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Stuff'/><title type='text'>WoW Headset from Creative</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/So2KbJCOUUI/AAAAAAAAAJs/I7hofUCIzlE/s1600-h/Creative-to-Release-World-of-Warcraft-themed-Gaming-Headset-2.jpg" style="text-decoration: none;"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 258px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/So2KbJCOUUI/AAAAAAAAAJs/I7hofUCIzlE/s400/Creative-to-Release-World-of-Warcraft-themed-Gaming-Headset-2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5372102129409216834" /&gt;&lt;/a&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Creative teamed up with Blizzard crating gaming headset for World of Warcraft fans.Lets take a look this new stuff.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Design&lt;/span&gt;&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The overall design boasts some edgy surfaces that look a lot like one of the previously released WoW gaming mice (the 15-button one); nevertheless, the other rounded sides make this headset look almost great, especially if we think about the programmable RGB LEDs for the glyphs.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_6gCgMbVSbXU/So2KCFSjxuI/AAAAAAAAAJc/lDqz445iKQg/s320/Creative-to-Release-World-of-Warcraft-themed-Gaming-Headset-3.jpg" style="text-align: center;float: left; margin-top: 0px; margin-right: 10px; margin-bottom: 10px; margin-left: 0px; cursor: pointer; width: 320px; height: 206px; " border="0" alt="" id="BLOGGER_PHOTO_ID_5372101698907260642" /&gt;&lt;div style="text-align: left;"&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Features&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;These headphones come in both wired and wireless versions, they also sport a detachable microphone and Creative's proprietary VoiceFX technology. Looking closer to the mic, its only way to hook up with the headset is the 3.5 jack, which makes is rather prone to breaking and utter destruction if dropped or handled not so carefully. On the other hand, we're not sure that the voice-altering FX will be that much of a win...&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Tech&lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;On the tech side, this headset comes with a closed, circumaural design, which means the ear pieces will cover your entire ear, while at the same enhancing the acoustic presence and cutting off a lot of ambient noise. Creative also claims that these headphones come with one of the world’s best virtual 3D audio technologies, courtesy of the THX TruStudio PC Surround system. &lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;Price &lt;/span&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:medium;"&gt;The price is about $100 to $150, which could make a lot of gamers (not the WoW die-hard fans, most likely) ponder between these and some really fancy semi-pro headsets.&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;b&gt;SOURCE : &lt;/b&gt;&lt;a href="http://news.softpedia.com/news/Creative-to-Release-World-of-Warcraft-themed-Gaming-Headset-119725.shtml"&gt;Softpedia&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-8349556377371592689?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/8349556377371592689/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/wow-headset-from-creative.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8349556377371592689'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8349556377371592689'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/wow-headset-from-creative.html' title='WoW Headset from Creative'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_6gCgMbVSbXU/So2KbJCOUUI/AAAAAAAAAJs/I7hofUCIzlE/s72-c/Creative-to-Release-World-of-Warcraft-themed-Gaming-Headset-2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-5645812584473141743</id><published>2009-08-18T04:30:00.006+07:00</published><updated>2009-08-20T05:16:27.031+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>'Emotion Detecting' PS3 Technology</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/SonMYNit6II/AAAAAAAAAHg/sh8JuHLFtSM/s1600-h/399.jpg"&gt;&lt;img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 400px; height: 307px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/SonMYNit6II/AAAAAAAAAHg/sh8JuHLFtSM/s400/399.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5371048746940229762" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="color: rgb(85, 85, 85);  line-height: 16px; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Sony has filed a patent for a new technology that uses a camera and microphone to detect a player's emotions, including laughter, sadness, anger, joy, and even boredom. This new technology will read metadata derived from a camera and microphone  to know your emotional response to what you're seeing, such as potentially laughing at a humorous portion of a game. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;According to the patent filing, this technology identifies emotions by reading facial expressions, as well as group behavior such as two players high-fiving each other. Boredom, for instance, could be detecting depending on whether someone is "looking away from the presentation, yawning, or talking over the presentation."&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;Exactly what applications Sony has planned for use with this technology in videogames isn't included in the patent.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="color:#555555;"&gt;&lt;span class="Apple-style-span" style=" line-height: 16px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;SOURCE : &lt;/span&gt;&lt;/span&gt;&lt;a href="http://www.1up.com/do/newsStory?cId=3175594"&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;span class="Apple-style-span"  style="font-size:small;"&gt;1Up&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/b&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-5645812584473141743?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/5645812584473141743/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/emotion-detecting-ps3-technology.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/5645812584473141743'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/5645812584473141743'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/emotion-detecting-ps3-technology.html' title='&apos;Emotion Detecting&apos; PS3 Technology'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_6gCgMbVSbXU/SonMYNit6II/AAAAAAAAAHg/sh8JuHLFtSM/s72-c/399.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-4087620084520253867</id><published>2009-08-16T12:27:00.018+07:00</published><updated>2009-08-20T05:17:02.989+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Six Perfect Games on Gamespot</title><content type='html'>&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;I browsed some game reviews at Gamespot.com. I found that just few number of game that got 10, the highest score from Gamespot.com, the actual number is only six. Here the list &lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Metal Gear Solid 4&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;img src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Soeo31XV5UI/AAAAAAAAAE4/6l1JJHIpjjo/s320/mgs4_us_cover.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 276px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370446757833860418" /&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;A brilliant mixture of storytelling and gameplayMind-blowing audiovisual presentation. Tight and compelling shooting mechanics. Gratifying stealth &lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;mechanicsLots of cool gadgets and weapons that you can tailor to your own style of play&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Kojima Production&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Konami&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : Action Adventure&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Mature&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : June 12, 2008&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : PS3&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic; font-weight: bold; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Grand Theft Auto IV&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;img src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Soeh7SxEnfI/AAAAAAAAAEY/_LW61QEQzSQ/s320/gta_iv_cover_art.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 256px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370439120684621298" /&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Superb character-driven story. Liberty City really does feel alive. Multiplayer modes that let 16 players go wild a&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;cross the entire city. Genuinely funny radio and TV shows, comedy acts, and character dialogue. Controls are much improved over previous games&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Rockstar North&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Rockstar Games&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : Action Adventure&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Mature&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : April 29, 2008&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : PS3, XBOX 360&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Tony Hawk's Pro Skater 3&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;img src="http://1.bp.blogspot.com/_6gCgMbVSbXU/SoekBuRdrPI/AAAAAAAAAEg/MWhHLhWFsio/s320/o_MO9SEnn0UmmxzSm.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 220px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370441430170709234" /&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good &lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Tony Hawk's Pro Skater 3 strikes a perfect balance between new and old and renders the two previous entries in the series almost completely obsolete in the process&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Neve&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;rsoft Entertainment&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Activision&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : Sport Skateboarding&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Teen&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : October 28, 2001&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : PS2&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Chrono Cross&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;img src="http://4.bp.blogspot.com/_6gCgMbVSbXU/Soelb_IfMlI/AAAAAAAAAEo/IzdYCAhS0kc/s320/af9c5d93e272258c9783ca67dfa5acee-Chrono_Cross.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 305px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370442980884689490" /&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Square's Chrono Trigger got everything right. The self-proclaimed "dream team" of scenarist Yuji Hori (Dragon Quest), producer Hironobu Sak&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;aguchi (Final Fantasy), and character designer Akira Toriyama (Dragon Ball Z) created a quirky, enjoyable romp through time with a cast of endearing characters, memorable environments, solid RPG gameplay, and unparalleled presentation. Needless to say, fans&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;have clamored for a sequel ever since.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span" style="font-style: normal; "&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Square Soft&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Square EA&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : RPG&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Teen&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : August 15, 2000&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : PS2&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Soul Calibur&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;br /&gt;&lt;img src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sok5Hu9D1DI/AAAAAAAAAGw/WMDEHBmZcuw/s320/SoulCalibur.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370886835642029106" /&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Soul Calibur is the best 3D fighting game ever released in the arcades. Better than Virtua Fighter 3. Better than Tekken 3. If that weren't enough, the Dreamcast version one-ups the original arcade release in just about every way imaginable. Now that we've established that, let's explore why, and what it is about the Dreamcast version that raises the bar on fighting games in general.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Namco&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Namco&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : Fighting&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Teen&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : September 8, 1999&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : SEGA Dreamcast&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Legend of Zelda: Ocarina of Time&lt;/span&gt;&lt;/b&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/div&gt;&lt;img src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sok3eCEGOSI/AAAAAAAAAGo/khSZCcBVq-g/s320/the_legend_of_zelda_ocarina_of_time_and_master_quest_ntsc_front.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 230px; height: 320px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5370885019705686306" /&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;The Good&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Graphically, Ocarina of Time is simply unmatched. This is a sequel at its finest, expanding on previous themes and bringing plenty of new stuff to the table.The control really holds the game together. Ocarina of Time definitely follows in the footsteps of the previous games, and the result is a game that can't be called anything other than flawless.&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Developer : Nintendo&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Publisher : Nintendo&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Genre : Action Adventure&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;ESRB : Everyone&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Release Date : November 23, 1998&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="font-style: italic; "&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;Platform : Nintentdo 64&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;i&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;div&gt;&lt;b&gt;&lt;span class="Apple-style-span"  style="font-family:arial;"&gt;SOURCE : &lt;/span&gt;&lt;a href="http://www.gamespot.com/"&gt;&lt;span class="Apple-style-span"  style="color:#000000;"&gt;&lt;span class="Apple-style-span" style="font-weight: normal; text-decoration: none;"&gt;&lt;i&gt;Gamespot&lt;/i&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt;&lt;/b&gt;&lt;/div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/i&gt;&lt;/div&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-4087620084520253867?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/4087620084520253867/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/six-perfect-games-on-gamespot.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/4087620084520253867'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/4087620084520253867'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/six-perfect-games-on-gamespot.html' title='Six Perfect Games on Gamespot'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_6gCgMbVSbXU/Soeo31XV5UI/AAAAAAAAAE4/6l1JJHIpjjo/s72-c/mgs4_us_cover.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-2801160239571063258</id><published>2009-08-09T21:11:00.004+07:00</published><updated>2009-08-20T05:17:35.585+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>List of Good Game and Low in System Requirement</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;Now days, many ga&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;me are really highly demanding on PC resource. Fast CPU, large RAM capacity, and high-end graphic card are needed to play most game now. But there are still many games that's really worth-playing with low requirement. Here is the list :&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Plants vs Zombies&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;A tower d&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4kr-kNDJI/AAAAAAAAABM/68C6Fy7ZMms/s1600-h/plants-vs-zombies.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4kr-kNDJI/AAAAAAAAABM/68C6Fy7ZMms/s320/plants-vs-zombies.jpg" alt="" id="BLOGGER_PHOTO_ID_5367768143820033170" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;efense&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; strategy game, grap&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;hically nice, and th&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;e gameplay is also really fun. I must warn you about addiction, this game is really addictive. You can play this game for hours, lots of game mode to play including&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; adventure mode, mini game mode, survival mode, puzzle mode, and a stress-free zen garden mode.&lt;br /&gt;&lt;br /&gt;Also there are tons number of plants to use during the game, and lots of zombie to fight. Each plant has it's own unique abilities, and so does the zombie.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;World of Goo&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4lMpZ_wFI/AAAAAAAAABk/PMlax3MAkns/s1600-h/world_of_goo_b.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 192px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4lMpZ_wFI/AAAAAAAAABk/PMlax3MAkns/s320/world_of_goo_b.jpg" alt="" id="BLOGGER_PHOTO_ID_5367768705075757138" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;It is a puzzle gam&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;e game. Your goal is to build such web to conne&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;ct one place to another, you use the Goo to build your web.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;It has an adorable physic engine, that will be your constraint to complete the game objective. The Goos are like some jelly bubb&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;le that is really unstable, and the gra&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;vity really make it more unstable, so you need to be careful when you build a high or long web, since it may collapse anytime. Sometime you need some unique Goo to complete your objective, or use some additional item like balloon to make a higher building.&lt;br /&gt;&lt;br /&gt;This game is really fun.I believe you will spend much time on it.&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Braid&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;Braid is a&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4lBneDUMI/AAAAAAAAABc/uitQkGhDC8M/s1600-h/braid01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 230px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4lBneDUMI/AAAAAAAAABc/uitQkGhDC8M/s320/braid01.jpg" alt="" id="BLOGGER_PHOTO_ID_5367768515577336002" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; platforming-puzzle game.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;Braid takes a simple idea and makes a very complex game from it. The puzzles scale nicely, and wh&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;ile the urge to look up a walk-through is tempting on later le&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;vels, if you stop and consider all the options the answer is usually right in front of you. Add in beautiful audio - the music is so fitting, and sounds great both forward and in reverse -&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; and visuals, and the option to delve deeper into the story and collect the "stars", and you have a really unique, creative, and all round enjoyable experience. If only there were more levels... While the story isn't exactly clear, it still hints at a broader tale underlying the game, and it's the ambiguity that adds a certain mystique.&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;My only complaint is that collecting the stars can become very fr&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;ustrating after a while - but if you're patient it can be done.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Crayon Physic Deluxe&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;It is &lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4lRQQ_fAI/AAAAAAAAABs/KqwB-BqKOrM/s1600-h/Crayon-Physics-Deluxe-Golfing.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 256px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4lRQQ_fAI/AAAAAAAAABs/KqwB-BqKOrM/s320/Crayon-Physics-Deluxe-Golfing.jpg" alt="" id="BLOGGER_PHOTO_ID_5367768784226450434" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;a very unique puzzle game. What make it unique is, you need to draw something to solve the puzzle rather than moving&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; an object or character. It's really up to you on how to solve the puzzle. Sometime you &lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;need to draw a very simple circle or robe, another time you need&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; to draw a hammer to smash an object.&lt;br /&gt;&lt;br /&gt;The gameplay is repetitive, but it is still fun to play, since each level give a different challenge and lots of level to complete.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;And Yet It Moves&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;It's platf&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;orming-p&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4kzwil3KI/AAAAAAAAABU/diUlmGl9Uzc/s1600-h/and-yet-it-moves-1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 320px; height: 240px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4kzwil3KI/AAAAAAAAABU/diUlmGl9Uzc/s320/and-yet-it-moves-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5367768277494127778" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;uzzle game. It's a bit different to common platforming game, beside moving your character along the path with backward or forward move, you also can move you character by rotating it to get to some place. Anything else, it's just like another platforming game complete your objective by moving to the end of a path, solve some puzzle, and passing obstacle like fire and some creature.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-2801160239571063258?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/2801160239571063258/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/list-of-good-game-and-low-in-system.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/2801160239571063258'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/2801160239571063258'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/list-of-good-game-and-low-in-system.html' title='List of Good Game and Low in System Requirement'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn4kr-kNDJI/AAAAAAAAABM/68C6Fy7ZMms/s72-c/plants-vs-zombies.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-5692432549846094426</id><published>2009-08-09T20:01:00.012+07:00</published><updated>2009-08-20T05:23:55.428+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Tips'/><title type='text'>Logitech Cordless RumblePad 2 Setting for Street Fighter IV Tips</title><content type='html'>&lt;span style="font-weight: bold; font-style: italic;font-family:arial;font-size:100%;"&gt;&lt;br /&gt;The Basic&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;If you have no idea where to set your gampad (controller), first time you start the game you will find this window&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 274px; font-family: arial;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7LS2EdhNI/AAAAAAAAADY/2mTqfvm7xzA/s400/sf4-1.jpg" alt="" id="BLOGGER_PHOTO_ID_5367951330484520146" border="0" /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Then you choose "Controller Setting" , I marked above, next you will be directed to another window&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7MVpgqUaI/AAAAAAAAADg/63Rt-mnn4IA/s1600-h/sf4-2.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 269px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7MVpgqUaI/AAAAAAAAADg/63Rt-mnn4IA/s400/sf4-2.jpg" alt="" id="BLOGGER_PHOTO_ID_5367952478164373922" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Next from the drop-down menu I marked above choose "Logitech Cordless RumblePad 2".&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;font-size:100%;"&gt;Configure Your Button Setting&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;To configure the button setting simply by clicking each corresponding button and then you press the button you want to assign from your controller, or you can choose from the drop-down menu. I suggest to press the button from your controller, it's easier that way.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;font-size:100%;"&gt;The Tips&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The tips I describe here is only to make you easier to access some move, like ultra combo, throw, and focus attack. For addition, also easier access to start button (usually to pause the game). Here the tips, set your button configuration like the picture shown bellow&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_6gCgMbVSbXU/Sn7PsdeCMdI/AAAAAAAAADo/c621jroT6ZY/s1600-h/sf4-3.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 272px;" src="http://4.bp.blogspot.com/_6gCgMbVSbXU/Sn7PsdeCMdI/AAAAAAAAADo/c621jroT6ZY/s400/sf4-3.jpg" alt="" id="BLOGGER_PHOTO_ID_5367956168604004818" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;"&gt;The idea of the configuration is to&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;1. Make Light Punch button adjacent  to Light Kick button , so you can gain easier access to Throw move&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn7VghJnm8I/AAAAAAAAAD4/qS8aNDY7adY/s1600-h/216.1.0.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 267px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn7VghJnm8I/AAAAAAAAAD4/qS8aNDY7adY/s400/216.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5367962560503454658" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;2.Make Medium Punch button adjacent to Medium Kick button, so you can gain easier access to Focus Attack move&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn7Vuaj0_0I/AAAAAAAAAEA/KO_aED8ho4U/s1600-h/216.1.02.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 267px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn7Vuaj0_0I/AAAAAAAAAEA/KO_aED8ho4U/s400/216.1.02.jpg" alt="" id="BLOGGER_PHOTO_ID_5367962799252504386" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;3. Set the Triple Punch button and Triple Kick button to the right shoulder button of your controller, so you can gain easier access to Ultra Combo move and Special Combo-Ex move. For most of character Triple Punch/Kick button also can be used as High Punch/Kick button.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7VY_5d7sI/AAAAAAAAADw/PyyP96nIG30/s1600-h/213.1.0.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 267px;" src="http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7VY_5d7sI/AAAAAAAAADw/PyyP96nIG30/s400/213.1.0.jpg" alt="" id="BLOGGER_PHOTO_ID_5367962431318257346" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;That's the tips, anyway you can improve it for better configuration.&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-5692432549846094426?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/5692432549846094426/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/logitech-cordless-rumblepad-2-setting.html#comment-form' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/5692432549846094426'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/5692432549846094426'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/logitech-cordless-rumblepad-2-setting.html' title='Logitech Cordless RumblePad 2 Setting for Street Fighter IV Tips'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_6gCgMbVSbXU/Sn7LS2EdhNI/AAAAAAAAADY/2mTqfvm7xzA/s72-c/sf4-1.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-7959554599540049350</id><published>2009-08-09T09:12:00.000+07:00</published><updated>2009-08-09T09:15:45.982+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Stuff'/><title type='text'>18 Karat Gold Game Boy</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4xFgA_U5I/AAAAAAAAACk/aR2wN7jCyvY/s1600-h/gameboy.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 180px; height: 238px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4xFgA_U5I/AAAAAAAAACk/aR2wN7jCyvY/s400/gameboy.jpg" alt="" id="BLOGGER_PHOTO_ID_5367781776435401618" border="0" /&gt;&lt;/a&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Say hello to the stunning 18 Karat Gold Game Boy. Hot, isn’t she? Just in time for the holiday season, London’s Asprey has built up a Game Boy with enough bling to last you until well into next year.&lt;/span&gt;  &lt;span style="font-family:arial;"&gt;Weighing in at 27 ounces, this bad girl is going for $ 14,000. So you had better start saving up now!&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-7959554599540049350?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/7959554599540049350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/18-karat-gold-game-boy.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/7959554599540049350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/7959554599540049350'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/18-karat-gold-game-boy.html' title='18 Karat Gold Game Boy'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4xFgA_U5I/AAAAAAAAACk/aR2wN7jCyvY/s72-c/gameboy.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-3775008451436208818</id><published>2009-08-09T09:10:00.000+07:00</published><updated>2009-08-09T09:16:05.587+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Stuff'/><title type='text'>Dell Launches Special Edition X-Men XPS Gaming PC</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;a style="font-family: arial;" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4wShz_CWI/AAAAAAAAACc/J4bb-oce5Es/s1600-h/dell_xps_xmen.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 240px; height: 225px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4wShz_CWI/AAAAAAAAACc/J4bb-oce5Es/s400/dell_xps_xmen.jpg" alt="" id="BLOGGER_PHOTO_ID_5367780900744399202" border="0" /&gt;&lt;/a&gt;&lt;span style="font-family:arial;"&gt;Dell has recently unveiled a special edition X-Men XPS gaming PC. Unfortunately, like the XPS 600 Renegade announced earlier this year, the X-Men PC will sell for $10,000. So, I guess you need to decide- next year’s tuition or that pesky mortgage payment- or the collector’s edition X-Men XPS Dell gaming PC? Well, duh! The gaming PC.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Inside your redesigned XPS casing you will find an Intel Pentium 965 Extreme Edition processor with Dual Core Tech, scores &amp;amp; scores of RAM &amp;amp; a Quad NVIDIA SLItm graphics card featuring four GeForce 7900 GPUs, if you know what the heck that is.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The aluminum XPS case has state-of-the-art thermal management to keep things cool inside &amp;amp; out. You have a total of six choices when it comes to your $10,000 machine. I’ll go with pink or maybe black to emulate the darkness &amp;amp; emptiness of my wallet after such a costly purchase.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-3775008451436208818?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/3775008451436208818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/dell-launches-special-edition-x-men-xps.html#comment-form' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/3775008451436208818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/3775008451436208818'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/dell-launches-special-edition-x-men-xps.html' title='Dell Launches Special Edition X-Men XPS Gaming PC'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4wShz_CWI/AAAAAAAAACc/J4bb-oce5Es/s72-c/dell_xps_xmen.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-8638450292240370543</id><published>2009-08-09T09:09:00.002+07:00</published><updated>2009-08-20T05:18:05.775+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Game History</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;"&gt;Video Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Video game was invented only in the recent years, around 1952. In the beginning, the game was played on round monitors and the images displayed were composed of several distinguishable round dots of same color, lines and letters.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;“Tennis for Two” was the first video game displayed in public, in the year 1985. This game was also played on a round monitor, but the graphics was much better than the previously developed video games. “Space war” is another video game that was developed in the year 1962. This game is designed be used in more than one computer. Though advanced graphics was used in this video game it, did not catch on.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The first arcade game was developed in the year 1971; the game was called the “Computer Space”. In this game the two flying saucers has to be defeated by hitting them with missiles. The machine looked cool, and started coming in different colors.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In 1972, the first console Odyssey was created. The Odyssey was simple in design; it could be connected on to the television and played. Video game consoles essentially evolved from this.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;The video game industry has been making record-breaking sales. A large percentage of those who play games do so with friends and family. The choice of games determines whether the family can play together or not. These games may improve hand-eye coordination, cognitive thinking skills and play skills if used in the right way. Adventure games and role playing games stimulate imagination.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Sometimes, video games may take the place of spending quality time with children. This is a detrimental trend. Being hooked on video games makes children spend more time indoors and thus they do not get enough exercise. Some children tend to neglect their schoolwork and chores. Some games may be too mature or violent and are just not appropriate for children.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Parents must read the reviews, rent the games before they buy it and if possible, play with their children to find exactly what it contains and whether it is appropriate for their children. Video arcade was introduced to the world by the legendary game Pong. The most popular types of video games are action/adventure, arcade, role-playing, strategy/puzzle, simulation, and driving/racing games.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;"&gt;PC Game&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Computer research scientists created games as a hobby. At the onset of the PC revolution, computer games were the most widely written programs. PC gaming emerged as an industry in the 90s. The first ‘real’ computer game was Spacewar!, created at MIT in 1961 by Steve Russell and a few colleagues on a PDP-I. Steve was a fellow at MIT’s Hingham Institute. The game was a duel between two spaceships and included a scoring system. Later games used a text-based interface.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;War games, adventure games and role-playing games (RPGs) were popular in the late 70s and early 80s. Companies re-created favorite games on the computer and thus introduced people to the world of computer gaming. Adventure games were also story-based like RPGs, and focused more on solving puzzles. Virtual machines (VMs) were created so that the games could be written for different types of computers. VMs also enabled the large text-based games to run on PCs with limited resources. By the mid-80s and later, computers possessed increased graphics processing capabilities. This led to the end of the text-based games market.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;With the development of technology in the 90s, companies could no longer dominate the PC game industry. More and more people were now involved in creating a game when compared to the early era, where gaming was the domain of hobbyists and a few game developers. Hardware and software complexity increased and developers faced many problems. High-quality gaming grew expensive and there were only a few trendsetters. Simulation games and 3D graphics were the highlights of this era. Technological innovations led to the rise of the gaming industry. These days, more of hype is used to sell games as the quality of gaming is becoming shoddy.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-8638450292240370543?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/8638450292240370543/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/game-history.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8638450292240370543'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/8638450292240370543'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/game-history.html' title='Game History'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-1090927051524174130</id><published>2009-08-09T08:13:00.001+07:00</published><updated>2009-08-21T20:37:02.696+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Tips'/><title type='text'>Skype on Your PSP</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4p5Sx1nxI/AAAAAAAAACU/qUi2OWZ2Zbo/s1600-h/0001.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 273px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4p5Sx1nxI/AAAAAAAAACU/qUi2OWZ2Zbo/s400/0001.jpg" alt="" id="BLOGGER_PHOTO_ID_5367773870142365458" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;br /&gt;The Sony PSP, the Swiss Army Knife of mobile entertainment devices, received yet another feature in a recent firmware update with the addition of Skype VoIP support. The Skype software allows the PSP to make calls over the Internet. Skype users can call other PSP or PC Skype users as well as cell phones and regular phone lines. Skype-to-Skype calls are free, but calling out to a real phone will cost real money starting from 2.1 cents a minute depending on location. A Skype-enabled PSP can also accept calls, but you’ll need to deposit money into your Skype account to cover for incoming calls coming from a cell phone or landline.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Sony PSP Skype Essentials&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Sony PSP-2000&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The Skype update only works with the Sony PSP-2000 series released in October 2007. According to Sony, the original PSP doesn’t have enough onboard memory to support Skype. Note that the last digit of the PSP model number may differ depending on the geographical region but all 2000 series PSPs should work with Skype.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Memory Stick Duo&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;You already need the memory stick for game saves, system updates, and multimedia playback. Add Skype to the memory-stick-required list.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Skype-compatible microphone&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The system requires the PSP headset and PSP headphone with remote accessory to function with Skype. The actual headphone portion isn’t used--you plug the headset into the remote portion of the headphone kit. We tried using only the headset without the headphone accessory, but people we called told us that the sound was practically inaudible from our side. The tethered remote unit comes bundled with a pair of headphones at the moment, but future retail packs will have them bundled with a headset and microphone.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Wireless Internet access&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;You’ll need an Internet-enabled Wi-Fi connection to get your PSP online to make those Skype calls.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;PSP Skype Installation&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;The first step in the process involves configuring the Internet connection, which you should have already done if you've ever taken the PSP online to play games or browse the web. If you’re making a call from a public Wi-Fi hotspot, you might have to fire up the PSP Internet browser to accept the hotspot’s terms of service before getting online.&lt;br /&gt;&lt;br /&gt;You’ll need to update your PSP’s firmware to enable Skype functionality if you bought your PSP-2000 close to launch. You can find the update on Sony’s PSP support page and full instructions on how to properly update the device. After installing the system update, you’ll find a new Skype selection under the Network in the XMB menu, nestled between the LocationFree Player and Remote Play.&lt;br /&gt;&lt;br /&gt;The Skype program will give you the option of using an existing Skype account, or creating a new account directly from the PSP. Making a Skype account couldn’t be easier. Enter your email address and the desired login and password, and you’re on your way. Once the account is created, you can use either your PSP or a PC to hop over to the Skype site to purchase Skype credits using either PayPal or a credit card. You need Skype credits if you want to call cell phones or regular land lines using your Skype account.&lt;br /&gt;&lt;br /&gt;The Skype menu has five main sections: My Profile, Contacts, History, Dial, and Tools. The Profile section lets you adjust personal information. From here, you can change your status, icon, and mood message. Other profile settings let you set your location, email address, and contact numbers.&lt;br /&gt;&lt;br /&gt;The Contacts page, as the name suggests, displays your contact list. From here you can choose contacts to call, but you'll be limited to audio chats only. You won't have the ability to launch video chats—Skype didn’t recognize the PSP camera attachment we imported from Japan. Voice quality will vary with your internet connection, but even with spotty service the connection is more than usable. Our PC friends did have to update their Skype program to the latest version to stop numerous error screens from popping up during our calls.&lt;br /&gt;&lt;br /&gt;The History icon keeps track of all incoming and outgoing calls and records how long you were in the chat for. It's also a quick way to go back and redial recent calls.&lt;br /&gt;&lt;br /&gt;The Dial feature lets you call outside phone numbers with the PSP. You will of course have to pay real money for this feature to work. We made a few calls using the service and it functioned as advertised, and voice clarity on both ends was more than passable. We did notice some lag, but nothing severe enough to disrupt the conversation.&lt;br /&gt;&lt;br /&gt;The Tools menu lets you jump to the Skype page to purchase more air time, change default sounds, troubleshoot network related port settings, manage blocked users, and tweak a few other minor settings.&lt;br /&gt;&lt;br /&gt;Overall, we found Skype on the PSP to be easy to use and great for voice chats. We don't miss the text chat interface, as the PSP's text input mechanism doesn’t make for fast messaging. We’re not really sure how often you’ll actually use Skype on the PSP, but you’ll be glad to have it if you ever find yourself without a landline and a cell phone, but happen to be near an open Wi-Fi connection.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-1090927051524174130?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/1090927051524174130/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/sony-psp-swiss-army-knife-of-mobile-e_08.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/1090927051524174130'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/1090927051524174130'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/sony-psp-swiss-army-knife-of-mobile-e_08.html' title='Skype on Your PSP'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4p5Sx1nxI/AAAAAAAAACU/qUi2OWZ2Zbo/s72-c/0001.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-6301796288691573015</id><published>2009-08-09T07:56:00.000+07:00</published><updated>2009-08-09T09:18:13.980+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Stuff'/><title type='text'>Keychain Atari Plug-N-Play Games</title><content type='html'>&lt;span style=";font-family:arial;font-size:100%;"  &gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4e8rooSjI/AAAAAAAAAA8/8O_E4eegdwI/s1600-h/atari-keychains.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 220px; height: 223px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4e8rooSjI/AAAAAAAAAA8/8O_E4eegdwI/s320/atari-keychains.jpg" alt="" id="BLOGGER_PHOTO_ID_5367761833726331442" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"  &gt;In the days of yore, we busied ourselves with Atari. Now that Sony &amp;amp; Microsoft have the large standing on the market, we can only dream of the old days. &lt;/span&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;But it looks like we can now relive the past with a Keychain Atari Plug-N-Play. These pocket-sized Atari systems just need to be hooked up to the closest TV with the included 6-foot cable &amp;amp; you’re ready to get your old school game on. &lt;/span&gt;&lt;/p&gt; &lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Choose from oldies but goodies games: Asteroids, Millipede, Centipede, Yar’s Revenge, Pong, Breakout, &amp;amp; Warlords. Cost, $15.&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-6301796288691573015?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/6301796288691573015/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/keychain-atari-plug-n-play-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6301796288691573015'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6301796288691573015'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/keychain-atari-plug-n-play-games.html' title='Keychain Atari Plug-N-Play Games'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4e8rooSjI/AAAAAAAAAA8/8O_E4eegdwI/s72-c/atari-keychains.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-7315067888929873901</id><published>2009-08-09T07:55:00.001+07:00</published><updated>2009-08-20T05:19:01.156+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Gaming and Health Issue</title><content type='html'>&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Gaming is one of the most popular pastimes amongst the young and old alike. Millions of gamers spend time and money fulfilling quests, shooting monsters, and having online multiplayer fun. Health is one of many aspects of gaming, and it is the one most people are most concerned about. Health concerns can be broadly split up into two categories: physical and psychological (mental).&lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;　&lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Physical&lt;/span&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Physical health (or the lack of it) due to computer gaming is quite recognizable. Too much late-night gaming can cause eye-bags, fatigue and even obesity. Other symptoms include:&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;    Dry eyes – from prolonged periods of looking at the computer screen &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;    Carpal Tunnel Syndrome – a condition which arises due to the pressing or squeezing of the median nerve, which runs from the forearm to the hand &lt;/span&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;    Aches in head, back and neck – due to prolonged periods of staying in a certain position (eg sitting on a chair) &lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Research has also shown that gaming, when in limited and controlled amounts, can help boost physical health. Playing first-person shooter (FPS) games like Quake and Doom can sharpen physical reactions. Other benefits include better listening skills and social skills.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Recently, the Nintendo Wii console was released, and it promised greater interactivity between the game and the gamer. Gamers now have to weld the controller around, and not just mash the buttons. There have been reports online about people who lose weight while playing games on the Wii. Dance Dance Revolution (DDR) is a similar game that can be found in arcades where gamers can actually work up a sweat while playing it. Other games of such category include ParaParaParadise(dancing) and Nihon Cops(1st person shooter) which utilize motion sensors to detect human motion and move or react the game accordingly.Such activities are definitely beneficial, especially to gamers who are used to sitting down and passively staring at the screen for hours on end.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Strategy/Puzzle games such as Command &amp;amp; Conquer,Tetris and Bejewelled encourage and develope our thinking and planning ability, while Shooters/Action games like Silent Scope are used to train the dexterity of surgeons.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-weight: bold; font-style: italic;font-family:arial;"&gt;Psychological (Mental)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-family:arial;"&gt;Unlike physical health effects of gaming, mental health cannot be easily seen or detected. It is agreed that playing games ‘exercises‘ the mind, whether the game is a fast-paced FPS, or a puzzle-based one like Sudoku. and the ability to forge strong trust relationships and communities online. It is even possible for games to distract the player from the sensation of pain, giving games its place in therapeutic use.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;Brain Age, available on the Nintendo DS, is regarded as one of the pioneer thinking games of its kind. It aims to boost psychological health by training to brain in games which are progressively difficult to master. Along the way, it has become one of the best-selling games for the Nintendo DS, proving that gamers are no slouch when it comes to mental health.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;However, too much gaming is definitely detrimental on the mental health. Gamers might become too obsessed with blood, gore and violence, and act out their gameplay in real life. Lack of concentration in school or work is also commonly seen among gamers who stay up all night to play. Lack of appetite and loss of sleep are other afflictions of hardcore gamers.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family:arial;"&gt;In some cases, cyberbullying has led to online victims developing aggressiveness, anti-social behaviour, and some even go on to act out their in-game fantasies. One of the most notable case involved the Columbine High School shooting, which was attributed to the gunmen being addicted to the FPS Doom. Other games such as Grand Theft Auto (GTA), Manhunt 2, Mortal Kombat and Carmeggedon have similar courted controversy over their extremely violent themes in their game play. &lt;/span&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-7315067888929873901?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/7315067888929873901/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/gaming-and-health-issue.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/7315067888929873901'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/7315067888929873901'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/gaming-and-health-issue.html' title='Gaming and Health Issue'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-6505623350298186613</id><published>2009-08-09T07:46:00.006+07:00</published><updated>2009-08-20T05:20:22.212+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Some Banned Games</title><content type='html'>&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;Command and Conquer: Generals&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Banned in: China&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4c9AxmpHI/AAAAAAAAAAc/7Zq6DCej0ME/s1600-h/Command_and_conquer.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 155px; height: 222px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4c9AxmpHI/AAAAAAAAAAc/7Zq6DCej0ME/s320/Command_and_conquer.jpg" alt="" id="BLOGGER_PHOTO_ID_5367759640377861234" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;span style=""&gt;Why?&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; This strategy game got the backs of the&lt;/span&gt;&lt;span style="font-size:100%;"&gt; Chinese government up, with the Ministry Of Culture proclaiming it "smeared the image of China and the Chinese army." It also took offense that the game required players to destroy various national monuments like the T&lt;/span&gt;&lt;span style="font-size:100%;"&gt;hree Gorges dam.&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;Ghost Recon Advanced Warfighter 2&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;Banned in: Mexico&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;    &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;span style=""&gt;Why?&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; S&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4dIMthT0I/AAAAAAAAAAk/GjtnlEp1hpc/s1600-h/Ghost_recon2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 155px; height: 222px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4dIMthT0I/AAAAAAAAAAk/GjtnlEp1hpc/s320/Ghost_recon2.jpg" alt="" id="BLOGGER_PHOTO_ID_5367759832560521026" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;eriously pissed off one Chihuahua Governor Jose Reyes Baeza Terraces, who discovered that U&lt;/span&gt;&lt;span style="font-size:100%;"&gt;bisoft's game featured a fictional storyline in which citizens of Chihuahua fled their town and were replaced by armed insurgents. Unfortunately, Terraces exposed his painful lack of video game knowledge when he was quoted as saying, "Violent video games ... attempt to divide the good will of the residents of American and Mexican cities."&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;Reservoir Dogs&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Banned in: N&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ew Zealand&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;span style=""&gt;Why?&lt;/span&gt;&lt;/b&gt;&lt;a href="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4P_8zzxmI/AAAAAAAAAFk/QZydWJUrQnA/s1600-h/Reservoir.jpg"&gt;&lt;span style="color:blue;"&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id="BLOGGER_PHOTO_ID_5367745397201815138" spid="_x0000_i1027" type="#_x0000_t75" alt="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4P_8zzxmI/AAAAAAAAAFk/QZydWJUrQnA/s400/Reservoir.jpg" href="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4P_8zzxmI/AAAAAAAAAFk/QZydWJUrQnA/s1600-h/Reservoir.jpg" style="'width:116.15pt;height:166.4pt;visibility:visible;mso-wrap-style:square'" button="t"&gt;  &lt;v:imagedata src="file:///C:\Users\roemz\AppData\Local\Temp\msohtmlclip1\01\clip_image003.jpg" title="Reservoir"&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; No gr&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4dPDpe3RI/AAAAAAAAAAs/EkeegE-bEgI/s1600-h/Reservoir.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 155px; height: 222px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4dPDpe3RI/AAAAAAAAAAs/EkeegE-bEgI/s320/Reservoir.jpg" alt="" id="BLOGGER_PHOTO_ID_5367759950386748690" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;eat surprises here, as anything associated with Quentin Tarantino se&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ems to attract a fair degree of c&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ontroversy - not that he had any&lt;/span&gt;&lt;span style="font-size:100%;"&gt;thing to do with this woeful adaptation of his 1992 film debut. Amazingly, given the film's cult classic status today, the BBFC (which is responsible for the banning of &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style=""&gt;Manhunt 2&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;) initially refused to give it a video classificatio&lt;/span&gt;&lt;span style="font-size:100%;"&gt;n, and it wasn't until 1995 that UK film fans could see it outside of a movie theater. The New Zealand Office of Film and Literature Classification banned it on much the same grounds as the BBFC did, saying "the film tends to promote and support the infliction of extreme violence and extreme cruelty… for the purpose of ente&lt;/span&gt;&lt;span style="font-size:100%;"&gt;rtainment."&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;&lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;br /&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;Marc Ecko's Getting Up: Contents Under Pressure&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Banned in: Australia&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;span style=""&gt;Why?&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; Although&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://2.bp.blogspot.com/_3C6GKRMrCzI/Sn4QGB6tGqI/AAAAAAAAAFs/rKmiPM2uI1s/s1600-h/Marc_Ecko.jpg"&gt;&lt;span style="color:blue;"&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id="BLOGGER_PHOTO_ID_5367745501652130466" spid="_x0000_i1026" type="#_x0000_t75" alt="http://2.bp.blogspot.com/_3C6GKRMrCzI/Sn4QGB6tGqI/AAAAAAAAAFs/rKmiPM2uI1s/s400/Marc_Ecko.jpg" href="http://2.bp.blogspot.com/_3C6GKRMrCzI/Sn4QGB6tGqI/AAAAAAAAAFs/rKmiPM2uI1s/s1600-h/Marc_Ecko.jpg" style="'width:116.15pt;height:166.4pt;visibility:visible;mso-wrap-style:square'" button="t"&gt;  &lt;v:imagedata src="file:///C:\Users\roemz\AppData\Local\Temp\msohtmlclip1\01\clip_image004.jpg" title="Marc_Ecko"&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt; s&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_6gCgMbVSbXU/Sn4cr9r4-zI/AAAAAAAAAAM/Pgw4TU9w3G0/s1600-h/Marc_Ecko.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 155px; height: 222px;" src="http://4.bp.blogspot.com/_6gCgMbVSbXU/Sn4cr9r4-zI/AAAAAAAAAAM/Pgw4TU9w3G0/s320/Marc_Ecko.jpg" alt="" id="BLOGGER_PHOTO_ID_5367759347490814770" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;tyle guru Marc Ecko's graffiti game was initially granted a 15 rating by the Australian OFLC, it was later banned after an appeal ruled that the game promoted an illegal act (graffiti), gave hints and tips on how to do it and rewarded the player for sc&lt;/span&gt;&lt;span style="font-size:100%;"&gt;ribbling "I love Tracey" on public buildings and infrastructure. Clearly the Aussies don't do hip-hop. &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt; &lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="line-height: normal;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;b&gt;&lt;i&gt;&lt;br /&gt;&lt;/i&gt;&lt;/b&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;&lt;br /&gt;&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p class="MsoNormal" face="arial" style="line-height: normal;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;i&gt;&lt;span style=""&gt;Postal&lt;/span&gt;&lt;/i&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;Banned in: 13 countries&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;&lt;span style="line-height: 115%;"&gt;Why?&lt;/span&gt;&lt;/b&gt;&lt;/span&gt;&lt;span style="line-height: 115%;font-size:100%;"&gt; The fa&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4c1wxvmzI/AAAAAAAAAAU/ss_CUwTfzFo/s1600-h/postalcover.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 155px; height: 222px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4c1wxvmzI/AAAAAAAAAAU/ss_CUwTfzFo/s320/postalcover.jpg" alt="" id="BLOGGER_PHOTO_ID_5367759515824397106" border="0" /&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="line-height: 115%;font-size:100%;"&gt;c&lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;a href="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4QMWENPuI/AAAAAAAAAF0/bwDrj8wu2t8/s1600-h/postalcover.jpg"&gt;&lt;span style="line-height: 115%;color:blue;"&gt;&lt;!--[if gte vml 1]&gt;&lt;v:shape id="BLOGGER_PHOTO_ID_5367745610139909858" spid="_x0000_i1025" type="#_x0000_t75" alt="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4QMWENPuI/AAAAAAAAAF0/bwDrj8wu2t8/s400/postalcover.jpg" href="http://3.bp.blogspot.com/_3C6GKRMrCzI/Sn4QMWENPuI/AAAAAAAAAF0/bwDrj8wu2t8/s1600-h/postalcover.jpg" style="'width:116.15pt;height:166.4pt;visibility:visible;mso-wrap-style:square'" button="t"&gt;  &lt;v:imagedata src="file:///C:\Users\roemz\AppData\Local\Temp\msohtmlclip1\01\clip_image005.jpg" title="postalcover"&gt; &lt;/v:shape&gt;&lt;![endif]--&gt;&lt;!--[if !vml]--&gt;&lt;!--[endif]--&gt;&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;span style="line-height: 115%;font-size:100%;"&gt;t it's advertised as banned in 13 countries works in the same way that Ruggero Deodato's exploitation-film classic &lt;/span&gt;&lt;span style="font-size:100%;"&gt;&lt;i&gt;&lt;span style="line-height: 115%;"&gt;Cannibal Holocaust&lt;/span&gt;&lt;/i&gt;&lt;/span&gt;&lt;span style="line-height: 115%;font-size:100%;"&gt; was supposedly banned in 50 countries - it's a great selling point. Unsurprisingly, it's not available in Germany and Australia, and someone tried to get it banned in the US. It's got a lot to do with the fact the minimal plot involves the lead character going on a killing spree, shooting people, innocent or not, simply because he's angry ab&lt;/span&gt;&lt;span style="line-height: 115%;font-size:100%;"&gt;out being evicted from his house.&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-6505623350298186613?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/6505623350298186613/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/some-banned-games.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6505623350298186613'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6505623350298186613'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/some-banned-games.html' title='Some Banned Games'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4c9AxmpHI/AAAAAAAAAAc/7Zq6DCej0ME/s72-c/Command_and_conquer.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-6475717280320195350</id><published>2009-08-09T07:44:00.002+07:00</published><updated>2009-08-20T05:23:25.053+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming Tips'/><title type='text'>Graphic Setting</title><content type='html'>&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; Games have several graphics settings that you can tweak to get better performance. Most games don't have the exact same menu settings, but several graphics options appear time and time again. Knowing how these game settings affect performance is crucial to helping you set a game to its proper level. Crank the settings too high, and your frame rates will plummet into the single digits. Go too low, and you might end up sacrificing too much image quality for nominal performance gains. &lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; &lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Roll your mouse cursor over the image to see the comparison shot. The first shot has the game running with 4x antialiasing and 4x anisotropic filtering. The second shot has both of those settings cranked to 16x. Both settings look great, but the 4xAA, 4xAF settings will give you a much higher frame rate for a smoother game. Knowing how far to push the settings will help you get the most out of your hardware. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; We’ll cover six settings you're likely to encounter in games. You can find the first three settings in just about all games or in the driver settings for your video card. The latter three settings are common but you probably won’t find them in all types of games. In the following pages, we'll examine the performance costs associated with each setting and show you the image quality benefits each setting offers. &lt;/span&gt;&lt;/p&gt; &lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Antialiasing&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; If you look at the edge of building or even along a character model, you'll often see a jagged stair-step pattern that doesn’t look quite natural. Antialiasing smooths out the lines and reduces the amount of crawling, but the process uses a significant amount of graphics power. Even the most powerful video cards can have trouble if the antialiasing is set too high. Depending on the game you're playing, you might see frame rates fall into the single digits if you crank antialiasing all the way up. &lt;/span&gt;&lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Anisotropic Filtering&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; Anisotropic filtering helps preserve texture detail on angled surfaces. It's also used to clean up mip-maps. Games swap in low quality textures called mipmaps when rendering objects in the distance, and high quality textures for items closer to the player. Anisotropic filtering helps to clean up the picture by bridging the area where these sets of textures meet. Most modern video cards handle this setting without a problem. &lt;/span&gt;&lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Resolution&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; Increasing the resolution is the easiest way to make a game look better. Higher resolutions add more detail through extra pixels. Processing more pixels also makes the workload for your video card that much harder. &lt;/span&gt;&lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Draw Distance&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; Increasing the draw distance setting lets you see farther into the game's field of view. Of course, the farther into the distance the card has to render, the more work the video card needs to do. You'll typically find this setting in 3rd person games such as Oblivion and Neverwinter Nights 2. &lt;/span&gt;&lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Shadows&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt; Good lighting and the shadows (that are created with good lighting) save us from boring rooms full of uniform colors and drab, lifeless objects. Try playing Doom 3 without shadows and you’ll notice that much of the suspense disappears. Enabling shadows usually has a performance cost, but the amount can vary greatly from game to game. &lt;/span&gt;&lt;p style="font-family: arial;"&gt; &lt;/p&gt;&lt;h4  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Textures&lt;/span&gt;&lt;/h4&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;&lt;span style="font-size:100%;"&gt; The detail of a game appears in its textures. Large textures can turn a simple black street with yellow lines into a gritty stretch of asphalt full of cracks and gravel. Some games will automatically use high-resolution textures if it detects a powerful video c&lt;/span&gt;ard with lots of fast memory.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-6475717280320195350?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/6475717280320195350/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/effect-of-graphic-setting-to-your.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6475717280320195350'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6475717280320195350'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/effect-of-graphic-setting-to-your.html' title='Graphic Setting'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-3054880036387293818</id><published>2009-08-09T01:49:00.003+07:00</published><updated>2009-08-20T05:21:59.612+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Starcraft II</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4n00neRYI/AAAAAAAAACM/lmedVbEAim4/s1600-h/starcraft_2.png"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 333px;" src="http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4n00neRYI/AAAAAAAAACM/lmedVbEAim4/s400/starcraft_2.png" alt="" id="BLOGGER_PHOTO_ID_5367771594303096194" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;For somebody who loves gaming, mainly RTS game, and the big fan of Starcraft, Starcraft II will be an upcoming game that is worth to wait.&lt;br /&gt;&lt;br /&gt;The first impression that I catch from the game is the graphic is really nice, but it will not require a high-end machine to run. According to the Blizzard mission statement, Starcraft isn't as big on graphical complexity as some other recent strategy games. For that reason, it's already running as smoothly as butter in high resolution, likely 1680x1050 on widescreen monitors on the demo machines here. (Admittedly, those machines have beefy, two-slot video cards--likely GeForce 8800s--and a massive amount of memory because all four DIMM slots are visibly filled.) However, don't take that as a negative; this is a beautiful game. The units and terrain were already showing off as much detail as you would want out of a strategy game like this one. Signature Blizzard touches, such as a highly polished interface and animated unit portraits--now in full 3D, also rounded out the impressive presentation.&lt;br /&gt;&lt;br /&gt;Starcraft II's combat follows the same dynamic you're used to in its predecessor and will see you building ground and air units to defend your base--in our case Zerglings and Hydralisks--before you kick out an Overlord or two if you wish and fortify your immediate surroundings against incoming attacks. Ironically, while we played as the usually aggressive Zerg faction, we were more interested in getting reacquainted with researching, scoping out the new tech tree, and pumping up our resource reserves to notice the other player moving in for the kill. That player sent waves of Protoss Zealots to our doorstep straight off the bat. The battle was bloody (and surprisingly long given our mediocre preparation), and although we held out as long as possible, it resulted in a situation of attrition with us being pushed back to just outside our starting zone after suffering heavy unit casualties.&lt;br /&gt;&lt;br /&gt;Starcraft II give three playable races. Here they are :&lt;br /&gt;&lt;/span&gt;&lt;p  style="font-family:arial;"&gt; &lt;span style="font-size:100%;"&gt;&lt;b style="font-style: italic;"&gt;Zerg&lt;/b&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; Everything you read about the Zerg in Starcraft II should come with one important caveat: Blizzard is tweaking the Zerg race the most at this point. According to Dustin Browder, "They're the last race to be developed, so it doesn't surprise me too much that they're still playing catch-up." All that is left is to make them more powerful: "Zerg in general are still a little bit weak, especially in Tier 2." &lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; However, the Zerg are hardly pushovers. The Baneling, which morphs from the Zergling, is a new unit that will help defend against the onslaught of other races. The Baneling is one of Blizzard's many examples of putting specific counters in the game, as the Baneling unit is great against low-level rushes of Protoss Zealots and Terran Marines. You can also exploit the newly revamped Queen unit, which is now capable of an ability that lets your hatchery spawn four extra larvae. When you use that ability to amass a huge army and throw in some Roach units to absorb damage, you've got yourself a pretty impressive force. &lt;/span&gt;&lt;/p&gt;&lt;p  style="font-style: italic;font-family:arial;"&gt; &lt;span style="font-size:100%;"&gt;&lt;b&gt;Protoss&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;The Protoss race features the warp-in technology, which is an ability that makes your run-of-the-mill gateways much more interesting. Rather than spawning new units right in front of the gateway or at a nearby rally point, you can elect to warp any units that gateway has created to far-off corners of the map as long as you've got a pylon there. Basically, the warp-in ability allows you to use a gateway to create troops in one of your bases and shoot them over to any expansion you've made down the line. Think that gives the Protoss too much of an edge? A lot of Blizzard folks thought so too. "We had a lot of controversial discussion on the team, and now that it's been implemented, people can't live without it," says Browder. &lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; One of the other new boosts to the Protoss race is the ability to build an obelisk at your base. The Protoss have always been more about taking the time to make powerful, durable units rather than quickly putting together a flood of dispensable grunts. With the obelisk, though, you can cast a proton charge spell on your probes to have them gather crystals at a much faster rate. Pulling in more crystals means you can pump out more Zealots to help overwhelm your Zerg enemies with a taste of their own medicine.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-style: italic;font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;b&gt;Terran&lt;/b&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt; One of the most dramatic unit changes in Starcraft II comes in the form of the Ghost. We asked Browder if there were any units in SCII that have been overhauled so much that players might not even recognize them, to which he replied, "The Ghost is kind of like that. The Ghost was much cheaper in SCI...Right now with his snipe and his cost and his speed, he's so effective." On the other side of the coin are the Terran Siege Tanks, which Browder cited as an example of something the team was reluctant to mess with despite initial ideas of cutting it. "The Siege Tank is probably the biggest albatross; the biggest, scariest one that would have made a huge difference to cut." &lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Like the other races, the Terran have also been given a few new tricks to boost their production and effectiveness. You can add a modular reactor upgrade to your barracks to create two infantry units at once to really pump out the marines, medivacs, and vikings. You can also upgrade your command center to an orbital command, allowing you to bring in mule units. These little guys are temporary harvesters that let you harvest far more minerals during a short period of time.&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;The game will be released on Q2 2010, it is still long time to wait, but it will be a good news to the fans.&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Game Title : Starcraft II&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Publisher : Blizzard Entertaintment&lt;/span&gt;&lt;/p&gt;&lt;p  style="font-family:arial;"&gt;&lt;span style="font-size:100%;"&gt;Genre : Sci-Fi RTS&lt;/span&gt;&lt;/p&gt;&lt;span style="font-size:85%;"&gt;&lt;a href="http://www.gamespot.com/"&gt;&lt;br /&gt;&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-3054880036387293818?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/3054880036387293818/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/starcraft-ii-worth-wait-game.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/3054880036387293818'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/3054880036387293818'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/starcraft-ii-worth-wait-game.html' title='Starcraft II'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_6gCgMbVSbXU/Sn4n00neRYI/AAAAAAAAACM/lmedVbEAim4/s72-c/starcraft_2.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-4122297154688770760.post-6501004567451983771</id><published>2009-08-09T01:47:00.002+07:00</published><updated>2009-08-20T05:22:28.146+07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Gaming News'/><title type='text'>Street Fighter IV PC Review</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4nV3Qn15I/AAAAAAAAACE/Bd99_n_Zqb8/s1600-h/street-fighter-4-01.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer; width: 400px; height: 365px;" src="http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4nV3Qn15I/AAAAAAAAACE/Bd99_n_Zqb8/s400/street-fighter-4-01.jpg" alt="" id="BLOGGER_PHOTO_ID_5367771062436616082" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style=";font-family:arial;font-size:100%;"&gt;The much anticipated game of the year!&lt;br /&gt;Let's get to the quick review:&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt; Graphics: 9.5 / 10.0&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; I Didn't give it a ten simply because i believe that nothing's perfect, but as for the way it was executed, it was simply magnificent, of course i love the "ink" finish the most.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Game Play: 9.0 / 10.0&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; The controls are much about the same, developers have to prioritize in making the game as much as the as its predecessors because a lot of gamers are already good with it. (that doesn't include me.)&lt;br /&gt;&lt;br /&gt;Yes, I'm not much a fun of the series, i love Tekken and Soul Calibur and Bloody Roar but Street Fighter has a different punch.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Audio: 9.0 / 10.0&lt;br /&gt;&lt;br /&gt;&lt;/span&gt; Yes a lot of choices for the audio such as the battle sounds etc. you can either choose English or the sound I'm more familiar with the Japanese, there are a whole lot of languages there so there can be no boundaries anyone can play it, and of course digitally speaking the sound output was superb, connect it to a great sub-woofer and the whole neighborhood will be blasted.&lt;br /&gt;&lt;br /&gt;&lt;span style="font-weight: bold; font-style: italic;"&gt;Overall: 9.5 / 10.0&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span style=";font-family:georgia;font-size:85%;"&gt;&lt;span style="font-size:100%;"&gt;&lt;span style="font-family:arial;"&gt;Game Title : Street Fighter IV&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;Publisher : Capcom&lt;br /&gt;Genre : Fighting&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/4122297154688770760-6501004567451983771?l=gamer-room-blog.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://gamer-room-blog.blogspot.com/feeds/6501004567451983771/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/street-fighter-iv-pc-review.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6501004567451983771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/4122297154688770760/posts/default/6501004567451983771'/><link rel='alternate' type='text/html' href='http://gamer-room-blog.blogspot.com/2009/08/street-fighter-iv-pc-review.html' title='Street Fighter IV PC Review'/><author><name>Mr. Small</name><uri>http://www.blogger.com/profile/13397029095764011271</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='32' src='http://4.bp.blogspot.com/_6gCgMbVSbXU/THp0SlN1Q9I/AAAAAAAAAN0/9xQcI2BpG3E/S220/sip.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_6gCgMbVSbXU/Sn4nV3Qn15I/AAAAAAAAACE/Bd99_n_Zqb8/s72-c/street-fighter-4-01.jpg' height='72' width='72'/><thr:total>0</thr:total></entry></feed>
